Dagsins

Client Dagsins
Category Product Design & Development
Year 2026
Scope Strategy, Design, Development
Dagsins

Project Description

A daily puzzle platform in Icelandic, built for short games you can finish on a coffee break. It had to make sense within seconds of landing, and still have enough character that people come back the next morning.

Dagsins began as one idea: a fast daily puzzle anyone can understand from the first click. We kept the interface out of the way of the game itself and put the personality into colour and feedback instead. It is still in development, so the design system was built loose enough to absorb new game modes and screens without having to be redrawn each time.

Industry
Gaming & Entertainment
Deliverables
Web App, UI Design
Timeline
12 weeks
Scope
Strategy, Design, Development
Dagsins image 1
Dagsins image 2
Typeface

JUST Sans

Category

Sans-Serif

Cap height
Baseline
Descender

Two typefaces, split by job. JUST Sans carries the body copy, the interface labels, and anything small, because a game people open every morning cannot afford type that gets tiring by the second week.

Uppercase (26)

Lowercase (26)

Typeface

AMINUTE

Category

Sans-Serif

Cap height
Baseline
Descender

AMINUTE handles the loud parts: titles and the wordmark. It is compact and a little offbeat without tipping into childish, and the alternate A gives the identity something to be recognised by. JUST Sans keeps everything else legible.

Uppercase (26)

Lowercase (26)

Dagsins image 4
Dagsins image 5

Eyeball

#fefbf6

Linen

#f8f0e5

Deadly Depths

#1c0f3d

Overdue Blue

#4d0af5

Naughty Hottie

#b04744

Turtle Warrior

#66bc7e

Cheddar

#e0a439

The off-whites are there so the screen stays easy on the eyes when you are playing every day. The deep purple does the job black usually does, but with more of an opinion. Everything brighter is saved for feedback and progress, which keeps the energy in the moments that have earned it.

Next Work

Tölum íslensku

Next Work

Tölum íslensku

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